away3D
Added in version 2.0.0
2008-04-15
* Simulated phong shading (with blinn-phong specular highlights)
* Environment-mapped materials
* Normal-mapped materials
* Z-depth filter for large outdoor scenes
* Fog filter
* Straight-to-bitmap rendering for fast scaled views
* Surface caching for fast rendered lights
* Composite material for on-the-fly layering
* Package refactor for easier learning of basic classes
2008-04-15
* Simulated phong shading (with blinn-phong specular highlights)
* Environment-mapped materials
* Normal-mapped materials
* Z-depth filter for large outdoor scenes
* Fog filter
* Straight-to-bitmap rendering for fast scaled views
* Surface caching for fast rendered lights
* Composite material for on-the-fly layering
* Package refactor for easier learning of basic classes


